With the origin story out of the way it’s time to start diving into the series. This week it’s an episode that centers largely around Trini and her fear of heights. (Get it HIGH FIVE. THERE’S FIVE OF THEM AND TRINI CAN’T GET UP HIGH!!! LOLOLOLOLOOOLLLLLOLOLOLOL!!!!1111)
RECAP
We start off with Kimberly and Zack watching Jason climb a rope for some reason. Trini arrives and stands directly under Jason and starts barking at him to be careful. If he flips he might hurt himself, Zack tells her to fuck off because all this talk of flipping might make Jason nervous.
Jason tells Trini that she should try climbing the rope but Trini refuses claiming to be terrified of heights (strange that that didn't come up in the last episode when she jumped 70 feet in the air to climb into her sabre-tooth tiger) Billy arrives to disseminate some exciting information (his words) when Jason suddenly lowers himself down and locks his legs around Billy's neck. It's not clear if this was an intentional thing or not. I do know that being that close to Jason's balls is terrifying to Billy who begins

Just then Bulk and Skull arrive and Bluk burns Jason terribly... ok, so he just calls him a geek clown but it seemed to amuse Skull to no end. The sassy teens exchange words until it falls to Bulk to prove he's man enough to climb the rope. There is some very clear sexual tension between Bulk and Kimberly who asks “are you sure you know how to work this thing?” to which Bulk replies “what do you think I am?... stupid?” Oh they so want to do it. Bulk’s incredible mass causes the rope to come detached from the ceiling… and the roof to cave in on him. The sassy teens all point and laugh at the poor chubby bastard. No wonder he’s such an asshole.
Meanwhile on the moon (which is at least dark now…) Rita outlines her plan to trap the rangers in a time warp the same way she did Zordon. (Ooh, backstory. Nice.) We cut back to Angel Grove where Billy is babbling on about his new narrow-beam transition module that allows a wave function over an extended interval. Nobody except for Trini has a fucking clue what the poor virgin is talking about. Basically he made them walkie-talkie watches. Turns out they’re also teleporters. By an extraordinary stroke of luck the malfunction teleported them directly into the command center and not into the center of a boulder or the middle of the atlantic ocean, so you know… that’s cool. Zordon congratulates Billy and tells Alpha 5 to fix the watches. Alpha says this will be easy and then for no apparent reason starts running around in circles screaming AiYiYi… nicotine fit?


Meanwhile, Jason and Kimberly are beating up

IT’S MORPHIN’ TIME
Because this is an emergency the rangers only strike dramatic poses for 5 minutes or so before they strike their big group pose and shout power rangers. This still gives Bones enough time to notice them and send his head spinning into the air which apparently causes the rangers to do the time-warp again. They bust out their fancy laser switch-blades and fight the skeleton monsters from the Daft Punk “Around the World” music video while Squat (who apparently was hiding in a pumpkin in the time warp) looks on. While the rangers fight we see Baboo and Squat plant a bunch of bombs. Bones hits the ground with his sword and causes an earthquake (Zordon forgot to mention that power.) Trini steals Bones’ head and throws it down in the chasm and it explodes like the Emperor at the end of Jedi. In retrospect having Bones’ head come off so easily was a bit of a design flaw. Rita decides to send a giant to earth, the giant makes a jump to the left and then a step to the right and punches a hole in the time-warp again. This seems odd because my understanding was that Rita’s plan was to trap the Rangers in the time warp forever and once the giant monster punches a hole in it should be pretty simple for them to escape, but that’s why I’m a guy writing about Power Rangers instead of an evil genius. The giant grabs Jason and pulls him out of the time warp, suddenly Squatt and Baboo set up us the bomb and the other rangers are launched out of the gaping hole in the explosion. They all seem ok except for some steam coming off their costumes.
Jason shoots the big monster in the eyes which momentarily distracts the big lug.
WE NEED DINOZORD POWER. NOW!

Later on, the rangers are back at the juice bar/athletics club that is their hangout and we hear Ernie, the proprietor of said establishment, telling some random woman that he heard on the radio that 5 superheroes fought a zombie at the amusement park. I’m assuming that the actors were told that the rangers would be fighting a zombie and then when it came time to actually edit in the Japanese stock footage they discovered that he was in fact a skeleton and they decided not to bother with reshooting that line because no one would be nitpicking the episodes (ha! Sure showed them.) Billy informs the others that their teleporter/communicators are once again functional. Kimberly, the dumbest woman alive, asks Billy if that means they can teleport and communicate. (Somehow she’s the only one of these kids who goes on to have a career after this show.) Billy smiles and says “affirmative” even though he’s probably thinking what we’re all thinking “Great, our pink ranger has the IQ of a turnip.” Kimberly excitedly declares that “this is SO 90’s!!!” It sure is Kimberly… it sure is.
Zack arrives while our heroes are congratulating Trini on how well she climbed the rocks. Kimberly even busts out “morphenomenal” again, but I think using it twice in one episode kind of makes it lose some of it’s impact. Zack sneaks up on Trini wearing a skeleton mask. Trini is startled and her response is to climb up the rope. The sassy teens all laugh and remind us that Trini has overcome her fear of heights. We freeze frame on Trini giving them an exasperated, but playful look. OH YOU GUYS!
THE GOOD
We get to learn a little more about Billy and Trini’s characters in this episode.
The time device was a fun little maguffin even though it doesn’t really make any sense once the big monster smashes into the time-warp somehow.
It was cool to see the final boss be defeated without summoning Megazord. It’s nice to have them solve problems with just 1 or a couple of zords once in a while so that it’s actually special when they DO have to summon Megazord or something more powerful.
THE BAD
We keep hearing about how fearsome Bones is going to be and yet the rangers defeat him in about 45 seconds so the final fight of the episode is with some random monster we know nothing about.
All of Kimberly’s dialogue.
While it was pretty awesome to see the T-Rex battle the random boss it seems like since Trini was more the focus of the episode that it would have made more sense to have had the Sabre-tooth tiger zord fight the boss. But, T-Rexes are cool and there probably was no stock footage of the Sabre-tooth fighting anything solo.
THE HILARIOUS
We learn that building codes in Angel Grove are very lax as Bulk manages to cave a roof in.
Kimberly asking if the Teleporter/Communicator will let them teleport and communicate
All in all, it was an enjoyable episode. I give it 3.5 power coins out of 5.
Next up is an episode called “Teamwork” so I’m sure we’ll all get to learn a valuable lesson.
I like the model space shuttle driving down the street.
ReplyDeleteWhen the local anchorman does a story about those incredible Power Rangers saving the town from monsters, I wonder if it makes the national news. You can just imagine the President being told that alien life exists and there are giant robots and rubbery monsters in a small town in California and he just shrugs.